Classic BattleTech: Jihad Hot Spots – 3070 (2005)

Min. Age: 12
Number of Players: 2 - 8
Publisher: Fanpro
Designers: Phaedra Weldon, Ben Rome, Kevin Killiany, Nick Marsala, Mike Nelson, Peter Smith, Herbert A. Beas II, Paul Sjardijn, Andreas Zuber, Warner Doles, Ken Horner, Chris Hartford, Mike Miller, Øystein Tvedten, David L. McCulloch
Artists: James Nelson, Jason Vargas, Gerhard Mozsi, Randall N. Bills, Doug Chaffee, Chris Lewis, David M. Stansel-Garner, Klaus Scherwinski
Mechanics: Role Playing, Dice Rolling, Hexagon Grid
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For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses of the greater whole begin to appear through the dark clouds. The true battle has only just begun...
Jihad Hot Spots: 3070 continues the stunning events revealed in Dawn of the Jihad, using the same rolling format and immersing readers directly in the action as never before. Players of both Classic BattleTech and Classic BattleTech RPG will find framework rules to run any type of campaign in regions throughout the Inner Sphere.
Jihad Hot Spots: 3070 continues the stunning events revealed in Dawn of the Jihad, using the same rolling format and immersing readers directly in the action as never before. Players of both Classic BattleTech and Classic BattleTech RPG will find framework rules to run any type of campaign in regions throughout the Inner Sphere.
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ag.gameitem.lastUpdated: 2025-04-25 21:47:11.339