Lords of Alban (1991)
Mindestalter: 12
Spieleranzahl: 2 - 4
Verlag: Demand Spielverlag
Spiel-Designer: Hans Demand
KÜnstler: Unbekannt
Mechaniken: Tile Placement, Hexagon Grid
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Elements of the game are:
building up a civilization and fighting.
The aim of the game is to become king after cultivation and colonization of the country.
Winner of the game is the one who manages to become king two times in a row. Elections take place in a defined intervall.
Game includes:
- 1 board with a map of Britain (Hex-fielded)
- 12 ships (white cardboard)
- 30 wood sticks
- 4 x 30 meeples (four colours)
- 60 grain-fields (hex-fields, cardboard)
- 30 grassland-fields (hex-fields, cardboard)
- 24 village-fields (hex-fields, cardboard)
- 24 city-fields (hex-fields, cardboard)
- 12 castle-fields (hex-fields, cardboard)
- 24 Culture cards
- 24 Earl cards
- 12 Lord cards
- 1 golden crown (cardboard)
- 1 red or black turn marker
building up a civilization and fighting.
The aim of the game is to become king after cultivation and colonization of the country.
Winner of the game is the one who manages to become king two times in a row. Elections take place in a defined intervall.
Game includes:
- 1 board with a map of Britain (Hex-fielded)
- 12 ships (white cardboard)
- 30 wood sticks
- 4 x 30 meeples (four colours)
- 60 grain-fields (hex-fields, cardboard)
- 30 grassland-fields (hex-fields, cardboard)
- 24 village-fields (hex-fields, cardboard)
- 24 city-fields (hex-fields, cardboard)
- 12 castle-fields (hex-fields, cardboard)
- 24 Culture cards
- 24 Earl cards
- 12 Lord cards
- 1 golden crown (cardboard)
- 1 red or black turn marker
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ag.gameitem.lastUpdated: 2025-05-02 12:33:47.863