Apocrypha Adventure Card Game: Box Two – The Flesh (2018)

Bild zu $item.gameThumb0Url Spielzeit: 60
Mindestalter: 14
Spieleranzahl: 1 - 6
Verlag: Lone Shark Games
Spiel-Designer: Keith Richmond, Aviva Schecterson, Chad Brown, Gaby Weidling, Paul Peterson, Tanis O'Connor, Elisa Teague, Liz Spain, Mike Selinker
KÜnstler: James Starr-King, Jacob Atienza, Elisa Teague, Carl Ellis, David Demaret, Ed Mattinian, Kristen Plescow, Nicholas Kay, Daria Rashevskaya, Oscar Cafaro, Mike Vaillancourt, Mark Molnar, Paul Canavan, Richard Burgess, Jorge Ramos, Dhaniels Castillo, Ernanda Souza, Len Peralta, Joshua Newton, Nate Abell, Luke Green (II), Nate Taylor (II), David Metzger, Natalie Bernard, Alexander Gustafson, Miroslav Petrov, Liz Spain, Nikolay Yeliseyev, Ned Rogers, Jettila Lewis, Pixoloid Studios, Luis Gama, Grant Griffin, Alex Thomas, Alex Drummond, Bruce Brenneise, Kathryn Steele, Stéphane Wootha, Daniel Alekow, Elliot Whiting, Tawny Fritz, Gaspar Gombos, Serg Souleiman, Alex Mayo, James Mosingo, Echo Chernik, Julio Bencid, Ferenc Nothof, Shane Tyree, Kate Laird, Priscilla Kim, Grzegorz Pedrycz, Jonny Hinkle (II), Jack Baker, Eddie Smith, Skylar Woodies, Pete Venters, J.R. Barker, Matt Stewart, Ramon Puasa, Jr., Lee Pfenninger, Brandon Perlow
Mechaniken: Role Playing, Dice Rolling, Scenario / Mission / Campaign Game, Cooperative Game, Variable Player Powers, Hand Management, Deck, Bag, and Pool Building

THE FLESH IS WILLING.

Rotting creatures pouring out from an oil well. Faeries on motorcycles and carnival rides. Flying drones marshalled by a monster made of clay and wires. Flesh-eating bacteria worming its way into your nervous system. Just another day on the edge of the apocalypse.

The Flesh is an expansion for the Apocrypha Adventure Card Game that can be played as a co-op card game for 1-6 players or a full roleplaying game with one player acting as a guide.

The Flesh contains four chapters, each containing cards that detail memories written by a legendary author. This box contains:

The Book of the Deathless, in which an oil town in frozen Alberta is invaded by the risen dead, with memories by Bruce R. Cordell.
The Book of the Fae, in which the faeries and bikers of the Wild Hunt roar across the American Midwest, with memories by Jerry “Tycho” Holkins.
The Book of the Golems, in which the tech hub of Seattle is overrun with drones and robots, with memories by Teeuwynn Woodruff.
The Book of the Physicians, in which the eastern seaboard is the test market for virulent designer diseases, with memories by Kris Straub.


—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-10 16:40:56.929