Multimatch III (1994)
Min. Age: 0
Number of Players: 1 - 4
Publisher: Kadon Enterprises
Designers: Kate Jones (II), Wade E. Philpott
Artists: Unknown
Mechanics: Tile Placement
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Multimatch I and II deals with square tiles, while Multimatch III and IV concerns triangular tiles.
The box of Multimatch III contains a plastic hexagonal trail, and an acrylic set of MacMahon's Four-Color triangles. All 24 triangles are divided into three equal triangles (with short edges joining the centre to the corners) coloured with 4 colors.
The 1991 edition Kadon rulebook contains a large section of puzzles, and rules for 3 games, plus variants.
The games are:
Multimatch. Players take turns placing tiles on the hexagonal trail. The first piece placed on a border of the board determines the color of that border. Last player wins.
Outmatched. Players divide the tiles equally (face-down) and then race to assemble their group into a symmetrical shape, with tile edges matching.
Closure. The tiles are assembled into a random (but edge-matching) group. Players take turns "closing" one of the 3 colors by moving as few tiles as possible. Closing a color requires leaving no exposed edges of that color. Moves may not separate any tiles from the group.
The box of Multimatch III contains a plastic hexagonal trail, and an acrylic set of MacMahon's Four-Color triangles. All 24 triangles are divided into three equal triangles (with short edges joining the centre to the corners) coloured with 4 colors.
The 1991 edition Kadon rulebook contains a large section of puzzles, and rules for 3 games, plus variants.
The games are:
Multimatch. Players take turns placing tiles on the hexagonal trail. The first piece placed on a border of the board determines the color of that border. Last player wins.
Outmatched. Players divide the tiles equally (face-down) and then race to assemble their group into a symmetrical shape, with tile edges matching.
Closure. The tiles are assembled into a random (but edge-matching) group. Players take turns "closing" one of the 3 colors by moving as few tiles as possible. Closing a color requires leaving no exposed edges of that color. Moves may not separate any tiles from the group.
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ag.gameitem.lastUpdated: 2025-04-28 16:27:15.31