Trouble (1965)

Min. Age: 4
Number of Players: 2 - 4
Publisher: Pavilion, Pressman Toy Corp., Gabriel, Amuze, DreamWorks, Dourios, Feva (UK) Ltd., Dedimi, Tactic, Anker Play Products, Egmont Litas, Mountains China Co. Ltd., (Unknown), The Canadian Group, Sambro, Walt Disney Productions (Disney), MB Giochi, ZagPlay, Nelostuote Oy, Winning Moves Games (USA), Disney/Pixar, Humbert & Brandt GmbH, Cardinal, Cookie Jar Entertainment, Reflexshop, IRWIN Games, Cayro, The Games, Nelospelit, Kohner Bros., Saenggak Plus Edu, Peter Pan Playthings, Spear's Games, Fundex, Milton Bradley, Goliath Games, Irwin Toy Ltd., Tiimari, Hasbro, Peliko Oy, Grafix Travel Games, Falcon Games (I), Habano-Trisma S.A., Danawares
Designers: Frank Kohner, Paul Kohner, Fred Kroll
Artists: Peyo
Mechanics: Race, Roll / Spin and Move
Show Description Show Comments Price Trend
This is the game with the Pop-O-Matic dice roller. It's a simplified Pachisi variant in which only one die is rolled per turn.
The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane.
For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME.
Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane.
For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME.
Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Related Games
ag.gameitem.lastUpdated: 2025-05-02 08:09:35.43