Mordheim: City of the Damned (1999)
Mindestalter: 10
Spieleranzahl: 2 - 6
Verlag: Games Workshop Ltd.
Spiel-Designer: Tuomas Pirinen, Alessio Cavatore, Rick Priestley
KÜnstler: John Wigley, Alan Merrett, Talima Fox, Paul Smith (I), John Blanche, David Gallagher, Geoff Taylor, Nuala Kennedy, Karl Kopinski, Alex Boyd
Mechaniken: Measurement Movement, Dice Rolling, Modular Board, Variable Player Powers, Role Playing
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Mordheim does to Warhammer Fantasy what Necromunda does to Warhammer 40k. The game mechanics work in classic Games Workshop fashion.
Instead of playing with hundreds of miniatures, you pick a warband of 1-20 models (most average at 10-12 or so), and fight a skirmish with other warbands. If you play well, your warband gains money, levels, size, and new powers, but play badly and your warband slowly deteriorates as people die or otherwise get dismembered.
Games actually play very similar to Necromunda but due to the fantasy setting you should see fewer long distance shots, and a lot more hand to hand fighting.
Instead of playing with hundreds of miniatures, you pick a warband of 1-20 models (most average at 10-12 or so), and fight a skirmish with other warbands. If you play well, your warband gains money, levels, size, and new powers, but play badly and your warband slowly deteriorates as people die or otherwise get dismembered.
Games actually play very similar to Necromunda but due to the fantasy setting you should see fewer long distance shots, and a lot more hand to hand fighting.
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ag.gameitem.lastUpdated: 2025-04-30 04:32:04.806