Das Spiel mit der Krake (1992)

Min. Age: 6
Number of Players: 2 - 5
Publisher: Espenlaub
Designers: Walter Emmrich
Artists: Walter Emmrich
Mechanics: Roll / Spin and Move
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Objective: collect/gain as many tiles/chips with quality fishes
as possible
- moving by turns
1. players place their meeples on the board (circle) - youngest one starts
2. turn a tile (fish is shown)- try to catch it by
3. rolling the dice - move your meeple (forewards or backwards)
4. or move the octopus - to block the loot
5. pick up the loot - if accessible
6. flip over another tile/fish - later on 2 tiles at once
7. game ends if no tiles are available
Player with high score (most valuable fishes) wins
as possible
- moving by turns
1. players place their meeples on the board (circle) - youngest one starts
2. turn a tile (fish is shown)- try to catch it by
3. rolling the dice - move your meeple (forewards or backwards)
4. or move the octopus - to block the loot
5. pick up the loot - if accessible
6. flip over another tile/fish - later on 2 tiles at once
7. game ends if no tiles are available
Player with high score (most valuable fishes) wins
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ag.gameitem.lastUpdated: 2025-04-28 09:21:38.098