Charge!: Eagles Rising (2021)

Min. Age: 14
Number of Players: 2 - 8
Publisher: Charge Wargames, LLC
Designers: Mark Anderson (II), Robert Loken
Artists: Keith Rocco
Mechanics: Measurement Movement, Simulation, Dice Rolling
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CHARGE! Eagles Rising allows you to recreate battles in the Napoleonic era from the tactical to grand tactical seamlessly.
It is a battalion level game that allows you to be an active participant whether you are the phasing or non-phasing player. You can expect historical realistic outcomes provided Napoleonic tactics are employed.
You can use your figurines mounted for Empire and Napoleon’s Battles in addition to many other popular games with no need to remount for playing this new system. You’ll be able to start utiizing this new approach rather quickly with minimum preparation.
The game has basic command and control, strategic movement, and higher unit morale (i.e. Division, Corps, Army), but keeps the individual unit moral to a minimum. This allows the game to be both strategic and tactical without bogging down
in endless details.
This game is based on the command of large formations with each turn representing 20-30 minutes of real time
and a scale of 1” equals 40-60yards.
—description from the publisher
It is a battalion level game that allows you to be an active participant whether you are the phasing or non-phasing player. You can expect historical realistic outcomes provided Napoleonic tactics are employed.
You can use your figurines mounted for Empire and Napoleon’s Battles in addition to many other popular games with no need to remount for playing this new system. You’ll be able to start utiizing this new approach rather quickly with minimum preparation.
The game has basic command and control, strategic movement, and higher unit morale (i.e. Division, Corps, Army), but keeps the individual unit moral to a minimum. This allows the game to be both strategic and tactical without bogging down
in endless details.
This game is based on the command of large formations with each turn representing 20-30 minutes of real time
and a scale of 1” equals 40-60yards.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-24 15:53:48.057