Monster Match (2002)

Bild zu $item.gameThumb0Url Playtime: 10
Min. Age: 6
Number of Players: 2 - 4
Publisher: Ravensburger
Designers: Gilbert Obermair
Artists: Joachim Krause, Andreas Härlin
Mechanics: Pattern Recognition

A jar with seven marbles (3 blue, 2 yellow, 2 red) is shuffled, so the marbles end up in a hexagonal shaped pattern. 36 tiles are on the table, each one showing one of the patterns.
Whoever finds the right pattern tile first scores points, and then the jar is shuffled again.



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ag.gameitem.lastUpdated: 2025-04-25 00:39:16.672