M.E.A.T.: The Cult (2022)

Min. Age: 15
Number of Players: 2 - 6
Publisher: (Self-Published)
Designers: Unknown
Artists: Unbekannt
Mechaniken: Action Queue, Card Play Conflict Resolution, Simultaneous Action Selection, Hand Management, Team-Based Game, Action Drafting, Open Drafting, Command Cards, Area Majority / Influence, Turn Order: Stat-Based
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M.E.A.T.: The Cult is a card and board game in which the most important mechanics are: drawing, drafting and playing cards. Significant elements of the game are also: selecting tactics, in which players decide on the arrangement of cards, the order and type of plays, as well as randomness - random selection of cards and the use of dice rolls in the game.
The main goal of the game is to bring the opponent's (or the opposing group's) VITALITY points to 0. This process is possible due to the advantage achieved in subsequent game rounds.
—description from the publisher
The main goal of the game is to bring the opponent's (or the opposing group's) VITALITY points to 0. This process is possible due to the advantage achieved in subsequent game rounds.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-24 21:12:26.647