The Institute for Magical Arts: Ethereal Powers Expansion (2016)
Min. Age: 14
Number of Players: 2
Publisher: Dr. Finn's Games
Designers: Unknown
Artists: Lawrence van der Merwe
Mechanics: Area Majority / Influence, Simultaneous Action Selection, Variable Player Powers
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This 12 card pack provides 12 unique Institute cards for use with the base game. The new cards provide a variety of powers, some of which affect the Portal and/or the Ethereal Realm -- in contrast to the base game. In addition, there is a recommended rule change regarding the game ending condition; players may now win the game by having 3 more character cards than his/her opponent.
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ag.gameitem.lastUpdated: 2025-05-13 23:59:36.353