Tahiti: Clan Warfare, Polynesia 750 AD (1994)
Mindestalter: 10
Spieleranzahl: 1 - 4
Verlag: 3W (World Wide Wargames)
Spiel-Designer: Kevin McPartland
KÜnstler: Herb Kane, Beth Queman, Joe Youst, Dave Collins (I)
Mechaniken: Grid Movement, Dice Rolling, Hexagon Grid, Simulation, Solo / Solitaire Game
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A simple game suitable for a Thinking filler; involves combat in Polynesia set in the medieval period. Has a highly playable solitaire capability.
There is also an expansion for this game called Mo'orea that allows it to be played with 5. The expansion includes an additional map and some advanced and optional rules (beach encampments, retreat path options, victory determination, war canoe towing, Papetoa religious center)., Kevin also published (in 1996) some advanced rules (clan elder panic, religious temples, canoe portage, troop cults, and some chits for Neutral area special events).
There is also an expansion for this game called Mo'orea that allows it to be played with 5. The expansion includes an additional map and some advanced and optional rules (beach encampments, retreat path options, victory determination, war canoe towing, Papetoa religious center)., Kevin also published (in 1996) some advanced rules (clan elder panic, religious temples, canoe portage, troop cults, and some chits for Neutral area special events).
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ag.gameitem.lastUpdated: 2025-05-13 04:51:29.536