Vanguard: War on the Frontline 1410 (2018)
Min. Age: 10
Number of Players: 2 - 4
Publisher: El Jay Play
Designers: Justin D Leingang
Artists: Jan Matejko
Mechanics: Secret Unit Deployment, Simultaneous Action Selection, Push Your Luck
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Let rip the tides of war in VANGUARD: War on the Frontline 1410, a lightning quick psycho-tactical card battle game for two or four players.
Scheme. Bluff. Strike. Outwit and overpower your opponent in this play-it-anywhere card battle game.
CONCEPTS OF PLAY
Deploy your units to the frontline, in direct conflict with enemy units.
Win skirmishes by overpowering the enemy.
Throw bluffs to trick your opponent into defeat.
Stymie the opposition with a defensive barrier, or inspire an unstoppable rally to steal away a skirmish.
Read your opponent and regroup to gain a tactical advantage.
Employ your wits and wagers to capture the most enemy units before conclusion of the battle.
THE HOOKS
VANGUARD 1410 is incredibly compact and highly portable: Take this ultimate pub and filler game anywhere, and play a game in less than 30 minutes.
Great as a casual filler game, or for tournament game nights. Also fantastic as a play-for-stakes game.
Even as a pub/filler game, VANGUARD 1410 maintains levels of depth, meaningful decision making, and tension that are often missing from other pub/filler games.
Carefully designed game pacing, with moments of suspense, exhilaration, and triumphant climax.
BACKGROUND
This 1410 edition of Vanguard is an homage to one of the greatest battles in history: The Battle of Grunwald. As the very pinnacle of the tumultuous Polish-Lithuanian-Teutonic War, the Battle of Grunwald marked victory for the Polish-Lithuanian alliance, who decisively defeated the Teutonic Knights.
All of the lavish illustrations presented in the game are taken from a digital restoration of Jan Matejko's Battle of Grunwald - a painting which, more so than any other, gives insight into the fury and chaos of the battle.
—description from the publisher
Scheme. Bluff. Strike. Outwit and overpower your opponent in this play-it-anywhere card battle game.
CONCEPTS OF PLAY
Deploy your units to the frontline, in direct conflict with enemy units.
Win skirmishes by overpowering the enemy.
Throw bluffs to trick your opponent into defeat.
Stymie the opposition with a defensive barrier, or inspire an unstoppable rally to steal away a skirmish.
Read your opponent and regroup to gain a tactical advantage.
Employ your wits and wagers to capture the most enemy units before conclusion of the battle.
THE HOOKS
VANGUARD 1410 is incredibly compact and highly portable: Take this ultimate pub and filler game anywhere, and play a game in less than 30 minutes.
Great as a casual filler game, or for tournament game nights. Also fantastic as a play-for-stakes game.
Even as a pub/filler game, VANGUARD 1410 maintains levels of depth, meaningful decision making, and tension that are often missing from other pub/filler games.
Carefully designed game pacing, with moments of suspense, exhilaration, and triumphant climax.
BACKGROUND
This 1410 edition of Vanguard is an homage to one of the greatest battles in history: The Battle of Grunwald. As the very pinnacle of the tumultuous Polish-Lithuanian-Teutonic War, the Battle of Grunwald marked victory for the Polish-Lithuanian alliance, who decisively defeated the Teutonic Knights.
All of the lavish illustrations presented in the game are taken from a digital restoration of Jan Matejko's Battle of Grunwald - a painting which, more so than any other, gives insight into the fury and chaos of the battle.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-05 08:17:23.309