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Magnetic Volleyball Pocket Travel Game (0)

Min. Age: 0
Number of Players: 2 - 4
Publisher: Super Accord
Designers: Unknown
Artists: Unknown
Mechanics: Roll / Spin and Move, Dice Rolling, Race, Point to Point Movement
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The players start at space 1. The first to reach space 24 wins the game. Movement is determined by a die. On some spaces events hinder or benefit the players.
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ag.gameitem.lastUpdated: 2025-05-01 02:13:22.235