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Antsy (2024)
Min. Age: 12
Number of Players: 2 - 4
Publisher: Chimera Illustration and Design
Designers: Brian Ritson
Artists: Brian Ritson
Mechanics: Tile Placement, Map Addition, Sudden Death Ending, Take That, Square Grid, Hand Management, Events, Map Deformation, Rondel, Modular Board, Connections, Neighbor Scope, Pieces as Map, Network and Route Building
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Players develop their colony by laying tunnels, chambers, and harmful tiles. First to finish wins.
Players take turns selecting and laying new tunnel tiles or play a harmful tile on a player’s colony, or removing a harmful tile from their own. Over time each player will develop a Colony of tunnels and chambers full of eggs, larva, food, and more. Each tile placed will have some kind of impact on the players Colony during the game. The game will end when one player finishes off their Colony by placing all 7 chambers and closing off all open tunnels.
Players take turns selecting and laying new tunnel tiles or play a harmful tile on a player’s colony, or removing a harmful tile from their own. Over time each player will develop a Colony of tunnels and chambers full of eggs, larva, food, and more. Each tile placed will have some kind of impact on the players Colony during the game. The game will end when one player finishes off their Colony by placing all 7 chambers and closing off all open tunnels.
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ag.gameitem.lastUpdated: 2025-04-28 09:09:15.614