The Lord of the Rings: The Card Game – The Watcher in the Water (2012)

Mindestalter: 13
Spieleranzahl: 1 - 2
Verlag: Heidelberger Spieleverlag, Edge Entertainment, Giochi Uniti, ADC Blackfire Entertainment, Galakta, Fantasy Flight Games
Spiel-Designer: Lukas Litzsinger, Nate French
KÜnstler: David Lecossu, Magali Villeneuve, Ilich Henriquez, Matthew Starbuck, Tony Foti, Kristina Carroll, Jason Juta, Mark Tarrisse, Igor Kieryluk, Ben Zweifel, Sara Biddle, Lin Bo, Adam Schumpert, Anthony Palumbo, Trudi Castle, Cristi Balanescu
Mechaniken: Hand Management, Variable Player Powers, Cooperative Game
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Game description from the publisher:
Elrond, the Elf Lord of Rivendell, is troubled by the great numbers of Orcs that plagued the heroes who escorted his daughter, Arwen Undómiel, across the Misty Mountains. He asks them to explore the mines of Moria, hoping they can determine if they are the source of the increased Orc activity, but before the heroes can explore Moria's vast network of tunnels, they must first gain entrance...
The Watcher in the Water is the third Adventure Pack in the "Dwarrowdelf" cycle for The Lord of the Rings: The Card Game. Once they pass the Doors of Durin, the heroes of Middle-earth must explore the mines of Moria to find the cause of the increased Orc activity in the Misty Mountains. Yet they must first survive the perils of the fetid Swamps and the ferocious combat with the Watcher's many Tentacles.
Note: A copy of The Lord of the Rings: The Card Game Core Set and the Khazad-dûm Expansion are required to play the scenario included in this Adventure Pack.
Elrond, the Elf Lord of Rivendell, is troubled by the great numbers of Orcs that plagued the heroes who escorted his daughter, Arwen Undómiel, across the Misty Mountains. He asks them to explore the mines of Moria, hoping they can determine if they are the source of the increased Orc activity, but before the heroes can explore Moria's vast network of tunnels, they must first gain entrance...
The Watcher in the Water is the third Adventure Pack in the "Dwarrowdelf" cycle for The Lord of the Rings: The Card Game. Once they pass the Doors of Durin, the heroes of Middle-earth must explore the mines of Moria to find the cause of the increased Orc activity in the Misty Mountains. Yet they must first survive the perils of the fetid Swamps and the ferocious combat with the Watcher's many Tentacles.
Note: A copy of The Lord of the Rings: The Card Game Core Set and the Khazad-dûm Expansion are required to play the scenario included in this Adventure Pack.
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ag.gameitem.lastUpdated: 2025-04-28 13:15:21.393