Gaia Project (2017)

Bild zu $item.gameThumb0Url Playtime: 150
Min. Age: 12
Number of Players: 1 - 4
Publisher: Super Meeple, Z-Man Games, Capstone Games, Portal Games, IGAMES, Edge Entertainment, Cranio Creations, Games Factory, Game Harbor, Hobby World, Feuerland Spiele, TLAMA games, テンデイズゲームズ(TendaysGames), Reflexshop, Maldito Games, White Goblin Games, Mandala Jogos, DiceTree Games
Designers: Jens Drögemüller, Helge Ostertag
Artists: Dennis Lohausen
Mechanics: Network and Route Building, Hexagon Grid, Victory Points as a Resource, End Game Bonuses, Variable Player Powers, Tags, Variable Set-up, Modular Board, Tech Trees / Tech Tracks, Income, Turn Order: Pass Order, Solo / Solitaire Game

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554