Off World: Building Better Colonies (2018)

Min. Age: 12
Number of Players: 1 - 6
Publisher: Postindustrial Games
Designers: Maciej Szopa
Artists: Jan Jasiński, Rafał Bagiński
Mechanics: Hexagon Grid, Open Drafting, Hand Management, Area Majority / Influence
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In Off World you control one of the leading international corporations that have carved out the dying, polluted Mother Earth, sucked dry of natural resources. Following a major technological breakthrough that allowed interstellar travel lasting dozens of years at a time, these companies have invested massive sums into private space fleets that would launch an immediate exploration effort across the neighboring systems. Your success is measured not only in hard cash but chiefly in your colony assets, among them terraforming installations on inhospitable planets.
In a 3X type of play (explore, exploit, expand), there is little place for the fourth X - exterminate. Always keep in mind that corporate boards are stationed back in the Solar System and answer before authorities for every wrongdoing, forcing them to play within the rules enforced by the United Nations.
In a 3X type of play (explore, exploit, expand), there is little place for the fourth X - exterminate. Always keep in mind that corporate boards are stationed back in the Solar System and answer before authorities for every wrongdoing, forcing them to play within the rules enforced by the United Nations.
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ag.gameitem.lastUpdated: 2025-04-28 00:50:18.904