Alien Frontiers: Faction Pack #2 (2014)

Min. Age: 13
Number of Players: 2 - 5
Publisher: Game Salute, Clever Mojo Games
Designers: W. David MacKenzie, Tory Niemann
Artists: Mark Maxwell
Mechanics: Worker Placement, Dice Rolling, Area Majority / Influence, Open Drafting
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Alien Frontiers: Faction Pack #2 - Sunrise Commune
Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.
FACTION ABILITIES
OWNER: Pay one less ore than usual for any colony you land on a territory where you already have at least one colony.
FACILITY: Pay 3 fuel to move 1 of your colonies to a territory with no other colonies on it.
COMPONENTS
Faction Board
1 new Alien Tech Card
2 new Agenda Cards
Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.
FACTION ABILITIES
OWNER: Pay one less ore than usual for any colony you land on a territory where you already have at least one colony.
FACILITY: Pay 3 fuel to move 1 of your colonies to a territory with no other colonies on it.
COMPONENTS
Faction Board
1 new Alien Tech Card
2 new Agenda Cards
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ag.gameitem.lastUpdated: 2025-04-21 18:44:45.948