Anima Tactics: Nero (2009)

Min. Age: 12
Number of Players: 2 - 0
Publisher: Fantasy Flight Games
Designers: (Uncredited)
Artists: Unknown
Mechanics: Action Points, Dice Rolling
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Publisher Blurb:
The holy hunter of the Church, Nero, is the loyal guardian of High Saint Elienai. Blessed with powers beyond compare, he is an unmatched and implacable Inquisitor.
Warrior - Light Church - Level 50
Hand of Azrael: All of Nero's attacks against Dark units use his secondary Damage attribute.
Soul (Magic, Effect) - Nero gains Healing Lv2.
Limit: Once per game.
Wings of Absolution (Ki, Attack) - +2 Attack / +2 Damage.
The Fallen Angels (Ki, Attack) - Roll two dice and keep the highest result. Nero attacks all enemy units within 3 inches from him. Nero must sacrifice 3 Life Points to use this ability.
This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.
The holy hunter of the Church, Nero, is the loyal guardian of High Saint Elienai. Blessed with powers beyond compare, he is an unmatched and implacable Inquisitor.
Warrior - Light Church - Level 50
Hand of Azrael: All of Nero's attacks against Dark units use his secondary Damage attribute.
Soul (Magic, Effect) - Nero gains Healing Lv2.
Limit: Once per game.
Wings of Absolution (Ki, Attack) - +2 Attack / +2 Damage.
The Fallen Angels (Ki, Attack) - Roll two dice and keep the highest result. Nero attacks all enemy units within 3 inches from him. Nero must sacrifice 3 Life Points to use this ability.
This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.
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ag.gameitem.lastUpdated: 2025-04-21 17:31:46.246